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The Beall Center for Art and Technology, UC Irvine
  • Year
  • 2000
  • Type
  • Exhibition Design
Overview

Exhibition design for a show of computer games by various artists. The intent of the design was to juxtapose the image of a formal art gallery with that of a playground. Equipment is housed in tilted cubes with half mirrored front facades which only reveal the illuminated screens. Bright orange carpeted islands on the floor invite the visitors to assume a relaxing position for playing computer games. The design is also a cost effective solution to make the exhibition wheelchair accessible.